Toshiyuki Morikawa ( SFA3, MvC1, Capcom vs. Wataru Takagi ( Street Fighter III: New Generation and 2nd Impact) Soichiro Hoshi ( Super Puzzle Fighter II Turbo, Pocket Fighter) Katashi Ishizuka ( Street Fighter Alpha 1 & 2, Street Fighter EX series, Marvel vs. Osamu Hosoi ( Street Fighter: The Movie) (console version) Koji Tsujitani ( Street Fighter II V, Street Fighter Zero Gaiden drama CD) Kojiro Shimizu ( Street Fighter II: The Animated Movie)Īkio Otsuka ( Street Fighter II: Return to the Fujiwara Capital) While the Classic Control Type is still available, the new type will allow for "easier inputs" for Special moves, so you can simply use the Special Move button with a directional input to unleash your extravagant fury.Īnother new addition for Street Fighter 6 was the Real-Time Commentary feature which sees real-life fighting game commentators (Jeremy 'Vicious' Lopex in English and Aru in Japanese are confirmed) lending their voices to the game commentating on your fights as they happen and providing explanations about the gameplay.Bin Shimada ( Street Fighter II drama CDs) Street Fighter 6 aimed to be more accessible to new players with the introduction of the Modern Control Type. Use your creativity to choose which technique to utilize and when." One gauge, five techniques, unlimited possibilities. Use Drive Reversal to perform a counterattack to get you out of tight situations. Overdrive Arts are similar to EX Moves from past games that power up your Special Moves. Cancel out of a Drive Parry or normal attack into a Drive Rush to quickly close in on your opponent. "Use Drive Parry to repel your opponent’s attack and refill your Drive Gauge. "A Drive Impact is a powerful strike that can absorb an opponent’s incoming attack and can lead to a wall splat," Capcom writes in a PlayStation Blog post. This gauge can be used to perform five different techniques that will improve your defence or offense. Drive Gauge is a new battle system mechanic that aims to allow for more "creativity". It's not just new modes that Capcom introduced in Street Fighter 6. JP loves chess puzzles and local cuisine, but hates stains on his clothes, and sleep. She struts the catwalk of street fighting to become the world's strongest model.įinally, JP is head of an international NGO responsible for many successful investment projects. Manon on the other hand, is something of a fashionista. As a child, she was inspired by a vision of the Colosseum in its prime. Marisa is an up-and-coming jewellery designer from Italy who claims ancestry to ancient Greek warriors. Kimberly had an ordinary upbringing, but she's a genuine prodigy who graduated college early.and now wants to be a ninja. "Uninvited student to Guy, the 39th successor to Bushinryu. Here's how she's described on the same blog: She has heaps of visual flair, and a fun 80s aesthetic. Kimberly on the other hand, is basically an aspiring ninja with a spray can. An expert dancer, Jamie places justice and friendship above all else, defending his town with martial skill." "This self-styled Chinatown peacekeeper aspires to the example set by Yun and Yang, the Twin Dragons. He is described on the official SF6 blog as follows: In terms of fighting styles, Jamie is a professional dancer, so has extremely acrobatic moves and skills. Of these characters, Kimberly, Marisa, Manon, JP, and Jamie are brand new. Honda, Blanka, Guile, Ken, Chun-Li, Zangief, Dhalsim, Dee Jay, Manon, Marisa and JP. While DLC characters are inevitable additions, here's who players can play off the bat: Luke, Jamie, Manon, Kimberly, Marisa, Lily, JP, Juri, Dee Jay, Cammy, Ryu, E. Thanks to the last release date reveal trailer, Capcom outlined the full launch roster for Street Fighter 6.
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